Everything is billed before it happens.
Subscriptions are invoiced a month in advance. Setup is taken from your balance the moment you submit the request. You approve the price before anything renders; each finished chunk is charged as it renders at that price. Nothing is invoiced after the fact.
The platform fee
One per org, monthly, in advanceYour own isolated instance, its storage, the control plane and your org's AI allowance. There is no per-video, per-avatar or identity-seat charge sitting on top of it.
| Tier | For | Per month |
|---|---|---|
| Starting Out | One persona, a handful of accounts. | $99 |
| Operator | Several personas across a growing fleet. | $249 |
| Agency | A full roster and a dedicated instance on request. | $499 |
Intermew Fleet
Per platform-account, per monthPriced by what holding the account costs — the device, the address and the waiting — never by what it produces. Posting carries no provider fee. One account is $199 a month; put more of them on the one contract and every account drops to the rate for the count you reach.
| Accounts on one contract | Per account, per month |
|---|---|
| 1–4 | $199 |
| 5–9 | $185 |
| 10–24 | $169 |
| 25–49 | $149 |
| 50–99 | $129 |
| 100–199 | $100 |
| 200+ | $80 |
The rate is set by the whole count, not band by band: at twenty-five accounts all twenty-five are $149, never four at $199 and the rest below.
| Term | What it means |
|---|---|
| First month | $129 per account — or the rate above if the rate above is already lower. Month one is never more than an ordinary month. |
| Setup, per account | $99. Rack, pair, bind to a persona. Charged from your balance the moment you submit the request. |
| Minimum | Three months. An account is worth what it has aged; three is the shortest run where that is true of it. |
| Price lock | Twenty-four months. Your per-account rate cannot rise inside it. |
| Replacement | One free replace-and-rewarm per account, per year. A device that dies or a handle that is lost is rebuilt and warmed again at no charge. |
Instagram is the only platform sold today. Bringing your own handle costs the same $99 setup and starts the same warm-up on a new device.
Intermew Signal
One rate, per niche, per monthSignal is priced by the niche and nothing else. There is no bundle and no step: three niches is three times one niche, and the fourth costs what the first did.
| Line | Unit | Price |
|---|---|---|
| Signal · one niche | Per niche, per month | $99 |
| Analyses included | Per niche, per month | 150 |
| Analysis over the allowance | Per video read | $0.32 |
An analysis past the 150 comes off your balance at $0.32, not off this line — so the subscription is the same number every month whatever a niche turns out to be doing.
Signal is the one thing you can buy on its own
A Signal-only organisation pays no platform fee: niches, the analyses inside them, and nothing else on the subscription. Everything else we sell is work on an instance we run for you, and the platform fee is what pays for that instance — so the moment an account or a Dial-In joins the basket, the fee is on it.
Worked, so the arithmetic is not a surprise
3 niches → $297 a month · 450 analyses included
15 niches → $1,485 a month · 2,250 analyses included
Intermew Studio
Drawn from your balance, per finished secondThe unit is the US dollar and the thing you buy is a finished second of delivered video. There is no credit, no conversion table and no expiring pack.
| Lane | What it is | Rate |
|---|---|---|
| Clone | Your character, cut to a build sheet you already have. | $0.42 / s |
| DIY | Built from stills, then moved. | $0.62 / s |
| Still, sold alone | One image. | $0.35 |
Worked, so the arithmetic is not a surprise
6 finished seconds, clone lane → $2.52
13.5 seconds bills as 14 → $5.88 clone · $8.68 DIY
Video bills on whole finished seconds, rounded up, because that is exactly how the second is delivered. You approve the price before anything renders, and it is taken chunk by chunk as the chunks are finished — never in one charge at the end.
Who pays for a bad take
Failed renders and our own re-shoots are on us — rejected frames and every re-shoot the quality gate orders, bounded at three stills and two re-shoots per chunk, then a human looks at it. A change you ask for after you approved the price is billed.
Intermew Reach
Built · not runningQuoted, and not yet running. It has never sent a message. These are the numbers you would pre-pay when it does.
| Grade | Setup, per account |
|---|---|
| Non-branded | $99 |
| Branded | $250 |
| Branded, 15k | $550 |
| 100k and above | On request |
| Package | Outreach accounts | Per account, per month |
|---|---|---|
| Nine accounts | 9 | $150 |
| Seventeen accounts | 17 | $150 |
| Forty-two accounts | 42 | $150 |
| Eighty-four accounts | 84 | $150 |
Packages are named by the number of accounts they carry, never by the size of the buyer, and never by a word that is already a product name.
Dial-In
One-off| Engagement | What it is | One-off |
|---|---|---|
| Dial-In | We build your character, your voice and your first build sheets with you, before anything runs at volume. | $2,500 |
Bill before, not after
The rule the whole sheet obeys| Line | When |
|---|---|
| Platform fee | First month, at checkout. Every month after, in advance. |
| Each package you picked | First month, at checkout. Every month after, in advance. |
| Every setup | At checkout, or from your balance the moment you submit a later request. |
| Your first top-up | Straight after, on your instance's billing page — its own payment, in packs of $100, $500, $2,000 or $10,000. Nothing renders until it is in. |
Three numbers, and only three
Balance is what you have put in. Held is what open work has reserved at the price you approved. Available is the difference, and it is the only one that decides whether a job can start.
The hold is the price you approved, and the charges come out of it as the work is made: each finished chunk is charged as it renders at that price, and what the job never used is handed back. Approving the finished clip moves no money — it was paid for as it was made.
The hard stop, stated as a number
When available reaches zero, work parks between chunks with everything intact and resumes on a top-up. A chunk already sent to render still lands and is charged, so the most you can ever go past your balance is one unit of work — worst case $15.20.
A setup that never becomes an account
If we have not created a requested account within 14 days, the setup goes back to your balance automatically. You do not have to ask.